#include <boundaries.h>
Definition at line 106 of file boundaries.h.
◆ ReflectBoundary()
| ReflectBoundary::ReflectBoundary |
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int | _dimension | ) |
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inline |
◆ cellCoordinate()
| virtual int ReflectBoundary::cellCoordinate |
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int | c | ) |
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inlinevirtual |
◆ handleParticle()
| virtual bool ReflectBoundary::handleParticle |
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Particle & | p | ) |
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inlinevirtual |
◆ setExtent()
| virtual void ReflectBoundary::setExtent |
( |
double | _min, |
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double | _max, |
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int | _cells ) |
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inlinevirtual |
◆ flip_v
| Vec3d ReflectBoundary::flip_v |
The documentation for this struct was generated from the following file: