58 a[1] = 3.0 * values[
k] - 2.0 * m_face - p_face;
59 a[2] = (m_face + p_face - 2.0 * values[
k]);
void compute_filtered_face_values_nonuniform_conserving(const Realf *const dv, const Vec *const values, const uint k, const face_estimate_order order, Vec &fv_l, Vec &fv_r, const Realf threshold)
__global__ void vmesh::VelocityMesh **__restrict__ ColumnOffsets split::SplitVector< vmesh::GlobalID > Hashinator::Hashmap< vmesh::GlobalID, vmesh::LocalID > const uint *__restrict__ const Realf const int const int const Realf const Realf dv
__global__ void const Realf const uint *__restrict__ const uint *__restrict__ const vmesh::GlobalID *__restrict__ const uint const uint const uint const Realf threshold
An interface to a type with floating point values.